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Media · Flash & ActionScript engineering

ESPN Arcade

We brought Flash to the X-Games designing and building the interactive arcade ESPN's online audience played in.

ESPN Arcade

What we made

We designed and built the Flash environments behind ESPN Arcade: the navigation, the splash pages, the arcade interface, and the game-presentation system that tied it all together. The work ran on tight ActionScript 2/3, custom physics, and game-loading frameworks built to stay fast as the catalog grew.

The challenge

The arcade sat on an aging Flash framework that demanded complex UI programming, fast-loading modules, and consistent behavior across every browser. As Flash aged, stability, load times, and a widening compatibility gap all got harder to hold.

How we solved it

We rebuilt the UI components, optimized the game-loading systems, and stabilized the real-time interactions. A modular architecture made the growing library easier to manage, cross-browser performance improved, and we laid in modernization pathways so the arcade kept running and scaling despite the platform's limits.

Games we delivered

Bar SportsArena GamesLocker RoomAir HockeyThrowdownBar CurlingPower HitterCoin TossBasketball
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